Web 2.0 Project Prompt

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Contents

Task

  • Write a short article and create a multimedia project about an innovative way that an information organization (e.g. library, school, archive, museum, etc.) is using some aspect of web 2.0 or participatory media in practice, or about an innovative way of using web 2.0 or participatory media for instruction.
  • The article (approximately 2000-2500 words) will be published on the class wiki and the multimedia project will use web 2.0 media production software to combine different media elements (e.g. text, image, audio, video) in a dynamic and informative way.
  • Do research that includes conducting a relevant interview and reviewing appropriate journal articles.
  • Provide substantive feedback to peers on Web 2.0 Project Rough Drafts and Final Drafts.
  • Give a short (2 minute) presentation to the class in which you explain your topic and discuss 1-2 insights or highlights from your research and media production work.
  • Important Note to students pursuing the School Media specialization: You must select a topic that allows you to examine and discuss an example of integrating "web 2.0" and/or youth media production into classroom instruction and/or curriculum integration, OR to research examples of School Morning Shows. In this way, you will be able to satisfy FEAP 8.3.


Possible Topics

Topics for the project will be discussed and determined in coordination with the class, the TA, and Dr. Tripp. Possible topics could include (for example):

  • How a public library incorporates digital stories into workshops or services.
  • How a museum uses podcasts to extend and enhance the museum experience for their visitors.
  • How a school media center uses book blogs in an effort to engage young readers.
  • How an academic library uses a wiki to develop research guides.
  • How an IT group uses podcasts or blogs to reach and serve an audience.
  • How a public library uses MySpace to better reach and serve young people.
  • How a school media center involves youth in producing media for the school's "TV show."

Students should select information agencies or groups to focus on that are aligned with their degree concentration and career goals (such as academic, school, or public libraries, IT providers, educational institutions, government agencies, etc.). Please note, however, that students must focus on an agency or group that is NOT their current place of employment. (Students can use their place of employment as an example in the report, but not as the principal focus of the report.)

For help with project ideas, consider reviewing chapters from our Library 2.0 book and class discussion blog archives. It is fine if multiple students choose the same general topic, but they should aim to select different examples to focus on in their reports. Group authored projects are also an option if approved ahead of time.

Important Note to students pursuing the School Media specialization: You must select a topic that allows you to examine and discuss an example of integrating "web 2.0" and/or youth media production into classroom instruction and/or curriculum integration, OR to research examples of School Morning Shows.


Guidelines and Specifications: Written Article

To begin creating the article for your Web 2.0 Projects on the wiki, please create a new page on the wiki and link to it from Web 2.0 Projects Fall 09.

  • Content: Your articles should be geared towards information professionals who might be interested in incorporating web 2.0 and participatory media tools and activities into their services. Your discussion should include:
  • A basic description of the aspect of "web 2.0" and/or participatory media that you've selected for the report, and a discussion of the potential value, benefit, or rationale for incorporating it into the type of information agency or group you've selected. This should be at least a few paragraphs long in one section of the report or integrated throughout the report, and include references to relevant academic literature about the rationale and/or potential benefits of the activity for learning, cultural participation, outreach, or information services.
  • A discussion of the actual example you've selected, including contextual information about the agency or group involved in the activity and details about how the activity functions in practice, such as (for example): who organizes and runs the activity; when and where it occurs; who participates in it and what kinds of things they do in (or because of) the activity; how the activity is supported in terms of human labor and technological infrastructure; and if the agency or individuals involved in the activity face any challenges or obstacles in offering it or participating in it. This discussion should also address why people engage in the activity and what value it offers them, as well as any significant constraints and limitations of the activity to support learning or to be accessible to diverse learners. Note: If you are unable to uncover enough of these kinds of details for an extended and rich discussion on the topic, you can discuss two different examples in your report (e.g. how two different libraries incorporate digital storytelling), and in this way you can provide less detail about each example and still have an interesting discussion.
  • Structure: You should include YOUR NAME, an introduction and a conclusion, but aside from that you should use sections and headers that are appropriate to your discussion. Whatever sections and headers you choose, use them in a consistent fashion. In addition, follow these guidelines for including sections on Notes, References, and Resources.


Guidelines and Specifications: Multimedia Project

Your multimedia project should aim to represent (or translate) the information that is in your report, but to do so in a way that emphasizes the unique affordances of multimedia (combining different media elements such as text, image, audio, video, interface, etc.). It should be well-designed with attention to craft, have a clear point or purpose, and creatively utilize the specific features of the software selected. The goal is to create a project that is both dynamic and informative, not to create a word-for-word presentation of the written information.

  • Media Assets: Your multimedia project should include a combination of at least three of the following types of media assets, all of which are created and/or edited by you:
  • Audio
  • Video
  • Text or Graphics
  • Images (editing can mean manipulating an image or organizing images in a sequence, timeline, or collage)
  • You can use media authored by others in your creation (or editing of these media assets, as long as you follow appropriate Copyright, Fair Use, or Creative Commons guidelines.
  • In addition, your multimedia project may also include:
  • Media of any kind (created by you)
  • Hyperlinks to relevant websites and media (if appropriate for your project)
  • Media embedded in your project that is created by someone else, provided that it is hosted on a media sharing site, or that you have permission to distribute it (e.g. directly from the author, or from a Creative Commons license).
  • Web 2.0 Multimedia Production Software Tools: Below are four Web 2.0 software tools you can use to create your multimedia project. The descriptions are from 50 Web2.0 Ways To Tell a Story:
  1. MyPlick Upload a presentation file (PPT or PDF) and an audio file, use the sync tools, and create an audio narrated slideshow / presentation. One of the best interfaces for syncing audio to slides.
  2. Prezi A most unique presentation tool that provides dramatic levels of pan, rotation, and zoom. Sequencing allows for a unique way to connect pieces of a story.
  3. Voice Thread Weave uploaded or flickr imported images into a media presentation with multiple voices. Record audio, video, or add text or drawn annotations. Others can add video, audio, and text comments as well.
  4. VUVOX Collage Collage provides a rich interface for creating highly visual presentations along scrolling horizontal strip, with imported pictures, audio, and video plus tools for creating hotspot links to web sites or to open other slideshows.
  • If you would like to use other software to create a multimedia project, please seek instructor permission via the Faculty Office. Include a short description of the project you have in mind and the software you wish to use. Include relevant links to information about the software.


Required Research

Students are expected to conduct original research for their reports. This research must include (but is not limited to) the following:

  1. An original interview with someone who is involved in the activity and the information agency or group that is the focus of your report, and/or someone who is an authority on the aspect of "web 2.0" or participatory media under investigation. The interview can be conducted in any number of ways, such as in person, on the phone, in chat, via email correspondence, etc. Students must include insights from the interview in the written report. Any quotes from the interview that are included should be discussed in the article (e.g. not just presented without appropriate context or analysis).
  2. Four scholarly articles, chapters, or reports that are relevant to your general topic, at least two of which are peer-reviewed articles). The assigned readings from this class may also be referenced in your report where appropriate, but do not count towards the minimum of four required sources.
  3. Relevant web-based materials that help illustrate the issues and examples addressed in the report, and/or that provide a useful resource for those interested in following up on the topic. These should be included and referenced in the body of the report where appropriate, and at the end of the report in a Resources section.


Submission Instructions: Rough Draft

  • To begin creating the article for your Web 2.0 Projects on the wiki, please create a new page on the wiki and link to it from Web 2.0 Projects Fall 09. Remember that whatever title you give the page will show up as the header to your new page, so choose wisely. (Note that you can always move the content of your page to a new page if needed, should you change the title of your project down the road.)
  • The Rough Draft should include as much text for your article as possible.
  • If you haven't been able to do your interview yet, you can still write about what you have learned so far.
  • If you only have text for some sections of the article, you should still include the various section headers you think you'll use (and information about what you'll discuss in each section).
  • Include some of the images that you will use in your article if possible (with captions that include attribution information).
  • Include section headers for Notes (if applicable), References, and Resources, even if these sections don't have content yet.
  • At the end of your article, create the heading, "Multimedia Project." Below this heading, include include a description of what you intend to do for your multimedia project (the tool you will use and the focus of the project). If you have a draft of your project, include a link to it. (Later you will replace this text with your actual media project.)
  • When you have completed the assignment, submit it to Blackboard. In the comments field write the following the title and URL for your article on the wiki.


Submission Instructions: Final Draft

  • Your article final draft should be written on the same wiki page in which you wrote your rough draft.
  • Your multimedia project should be included in your article, embedded in the article (playable from within the wiki) if at all possible, or linked to from the article if embedding is not possible. (See Embedding Video and Audio in a Wiki Page for more info about embedding media in a wiki page.) Put your multimedia project at the bottom of the article under the heading "Multimedia Project". If you are linking to your project, use a representative image from your project and create a caption that includes the link to your project, as well as the project title and your name, along with instructions on how to view the project (e.g. "Click to view PROJECT TITLE, by Lisa T").
  • Create a blog post and title it with the name of your Web 2.0 Project. In the blog post, provide a short description of your project (about two to three sentences). Next, embed your media project or, if you are not able to embed it, include an image representative of your project and a link to the project.) Below your project, include a link to your article on the wiki. Finally, write a brief reflection on the process of creating your Web 2.0 Project—both the article and the multimedia project (e.g. what you found interesting or challenging, what you liked or disliked about the tools you used, etc.). Give your post a Creative Commons license if you like.
  • When you have completed the assignment, submit it to Blackboard. In the comments field write the following:
    • The title and URL for your article on the wiki.
    • The title and URL for your multimedia project.
  • School Media Students: In addition to the above, please see Blackboard > School Media for instructions about how to ALSO submit this assignment to Chalk and Wire!


Class Presentation Instructions

  • You are expected to give a 2 minute presentation in class in which you briefly explain your topic and discuss a few key themes, insights, or highlights from your research to date. Please plan to keep to the time limit!
  • You should prepare 1-2 slides to accompany your presentation. (No more than 2!)
  • The slide should have the title and topic of your project, as well as a brief description of your main points (e.g. bullet points of the key themes, insights, and/or highlights you will discuss).
  • Save your slide as a jpeg file. In PowerPoint, go to "Save As" and then select jpeg from the drop down menu of possible file formats.
  • Name your file your LastName_FirstName AND slide number (if you have more than one slide) (e.g. Tripp_Lisa_1). This is important!
  • Email your file to Dr. Tripp the night before class. We will make an effort to include late slides if possible, but we can't guarantee they will make it into class.
  • Again, DO NOT email a PowerPoint presentation, but rather email 1-2 individual jpeg files!
  • Be sure to include lis5313 in the subject line of you email.
  • Plan on using a microphone for your presentation!
  • Remember you can login in to our Elluminate classroom at anytime to run the Audio Setup Wizard and practice your audio.
  • As a backup, in case your audio fails, also prepare text that you can copy and paste into the chat window.
  • Because this will be a very full class, we won't have extra time to wait while people compose large amounts of text.


Peer Feedback on Web 2.0 Projects

  • Read and view the Web 2.0 Projects of five of your group members (including the articles and the multimedia projects). You are encouraged to leave feedback for other students as well.
  • Feedback should be a minimum of 150 words and should be as specific as possible about what you enjoyed about the article and multimedia project and what you think can be improved.
  • Post your feedback on the Class Blog as a comment to the blog post about the Web 2.0 Project.
  • When you have completed your feedback, submit the assignment to Blackboard > Assignments.


Grading Criteria

This assignment is worth a maximum of 150 points; the various components are worth the following:

  • Rough Draft: 10 points:
  • Includes the various components listed in, "Submission Instructions: Rough Draft."
  • Final Draft: 130 points:
  • Includes final drafts of the Written Article (worth 65 points) and Multimedia Project (worth 65 points). Follows correct submission instructions listed in, "Submission Instructions: Final Draft."
  • Peer Feedback: 10 points:
  • Includes giving feedback on the Web 2.0 Projects (final drafts) of at least five your group members (including the articles and the multimedia projects). Follows instructions listed in, "Peer Feedback on Web 2.0 Projects."

An "A" Written Article has the following qualities:

  • Thoughtful, interesting, clear, and well-organized discussion of the topic.
  • Successful incorporation of insights and evidence from required research throughout article, including consistent and accurate use of APA and/or Harvard referencing.
  • Appropriate and effective use of sections, including Introduction, Conclusion, Notes (if used), References, Resources, and Multimedia Project, as well as unique sections appropriate to the body of the article.
  • Appropriate and effective use of images (and possibly other types of embedded media), including captions with attribution information and links to source material (if applicable).
  • Well-executed wiki code and formatting that translates into good layout, readability, and functionality (e.g. including code for hyperlinks, headers, image layout, as well as lists and/or tables if appropriate to the article).

An "A" Multimedia Project has the following qualities:

  • Clear purpose and point of view, reflecting an appropriate use of the software selected.
  • Thoughtful, creative, and clear representation or translation of information from the article (or some of the article) into a multimedia format.
  • Effective and creative use of media assets (Audio, Video, Text or Graphics, and/or Images) to convey information—both individually and in combination with each other. Media assets are well chosen and appropriate to the goals and style of the project. Evidence of technical skill and attention to detail in creating and editing media assets.
  • Well-executed project (as a whole), with consistent visual style and technical quality, and a clear, well-organized interface that is easy to navigate. The project contains no distracting glitches or errors.

A "B" (or lower) Web 2.0 Project grade meets most of these criteria, but may lack technical or conceptual quality in one or more area, or may not follow the assignment guidelines and instructions accurately.

Note: Points will be deducted if students fail to participate in required production process steps, such as giving feedback to peers on rough drafts, and participating in Class Presentations.


Production Resources

Personal tools